Kingdoms of Amalur: Reckoning
Jube Weighs In On The Demo
Uprising44
In-House Interview
Demo Alert
Mass Effect 3 Demo Coming
More Max
Feel The Payne In New Video
The pre-alpha build is available for download here - you may like to try it if taking to the skies and laying waste to balloon-bound enemies are things you enjoy - but in the meanwhile, here's a new trailer based on some alpha gameplay. I'm looking forward to this.
While this activation trigger has been thankfully removed, having any limit to the number of activations whilst also excluding the ability to de-activate the game on older machines is a fairly unpleasant practice. Perhaps the possibility of further DRM castration is slightly less absurd after this small admission from Ubisoft.

I've jumped into the swanky new platformer from Hitbox Team, it is definitely challenging, but is it more aggravating than it is fun? Is it worth your hard earned disposable income? Find out by checking out the Review. As always, comments are locked here, please post comments on the Review page.
It does mean that every time I fire up Anno 2070 it's an even more delicious relief than usual, though. It's like somebody is directly massaging my brain-meat. Making headway takes a significant amount of time, though - it's frequently the case that I've barely created the requisite number of militarily-positioned truffle farms before it's time to exit the game. Obviously not before choosing a ridiculous (yet relevant!) save-game name, however. Do any of you bother with that crap, or is it just me? Every time I'm given the responsibility of naming things in games, I descend into a weird, pondering revery. I'm sure there was a day when I'd just hold down the "a"-key and have done with it, but at some point I decided I love nothing more than taking my free time and throwing it into the nearest abyss.
Here's a video-quilt of fifteen second clips from hundreds of different people. It's a full-length, crowd-sourced remake of Star Wars: A New Hope. There are weird animations, ghetto home-movies and claymation - some are impressive, some are funny, some are endearingly earnest and some involve dogs (immediate greatness).
Combat feels alright, but no skill is required, at least at the low levels that are offered in the demo. The combat and weapon effects are quite nice. Weapon damage seems a little askew. I don't have any DPS data to back it up, but the bow and sceptre seem over-powered compared to the longsword and daggers. The staff was the only weapon that felt as it should (ie. slow and weak). A big disappointment was the inability to re-map movement keys, but I hear that there are more bind options in the retail version of the game. Another annoyance was sudden FPS drops. I'd go from 70 to 6 and it would last for a couple of minutes, making the game unplayable during these times.
Overall, when play Reckoning I felt like I was playing a newly launched MMORPG on an empty server. The world had a very MMO feel to it, and seemed to lack some of the finer details that one might expect to see in a single-player RPG. You even start the game fighting rats and spiders. Loot is plentiful. Mobs are sparse. Harvesting feels a bit odd because there is no harvest animation in the demo; the only indication that you've harvested a node is a small bit of text. Reckoning has been on my todo list for a long time now. But after sampling the game through the demo, I think I'll be switching it to the todon't list.
Disclaimer for the benefit of the fanboys: My opinion is based on the Kingdoms of Amalur: Reckoning demo; the demo does not represent the final product.
What I Like About The Demo:
Hard Reset: Extended Edition- An improved version of the sci-fi shooter with better graphics, additional levels, and more stuff to kill.
Legends of Pegasus- An attractive looking 4X space game with a mix of turn based and real time gameplay as well as a ginormous tech tree.
Port Royale 3- A 17th century economic simulator where you may peacefully profit from trade in the new world or, alternatively, proudly raise the black flag, slit some throats, and make off with as much Spanish doubloon as you can.
Tropico 4: Modern Times – A modern day expansion where Tropico can into space.
I’ll be sure to read your comments and consider parroting them to Kalypso. However, it’s more likely that I’ll share your comments if they relate in some way to the aforementioned titles.
German warplanes are famous for their fast altitude climbs and power dive attacks. Players will be able to control such famous Luftwaffe machines as the Bf. 109G, one of the most dangerous opponents of the allied forces, and the Me. 262, the first jet fighter interceptor used during WWII.
A newchallenge faces players in Iron Grip: Marauders! Fearsome superweapons, commanded by the AI, will now pose an interesting tactical dilemma: rush for the superweapon to destroy it before it can threaten your troops, or just prepare to deal with the consequences when it does fire.Shock Fortress now more shocking
First in the coming series of superweapons will be an improved version of the Baron Shock Fortress, a heavy fortification styled after traditional castles and fortresses from days past, now fitted with an enormous modern artillery cannon. Taking five turns between shots, it will be one of the faster firing superweapons, but it still has the ability to target any point on the map, launching a huge shell which will cause heavy damage across a wide area. The new Shock Fortress is tougher, more powerful, and longer ranged than it used to be– the only weakness is the five turn delay between shots. Make sure to take advantage of this time, or you might find your army decimated!
Cordon Pirates and Ironclad Tank Hunter
This patch also introduces the Cordon Pirate units – customized Assault Archoses and Savar Tanks, fitted with extra armor and decorated with an unusual eye motif. For players of around level 7+ who want to stand out in a crowd, it would be a good idea to watch the Black Market for a chance to grab these distinctive vehicles. On top of this, fans of the sturdy Ironclad Walker will soon be able to acquire a long-barreled Tank Hunter variant to counter enemy armor!
In the midst of a devastating epidemic, a young woman finds herself unceremoniously dumped into a plague colony full of monsters. Discovering a strange "half-way world" between life and death, she proceeds to gather a small army of disaffected survivors and sets off in hope of escape!Defender's Quest is a unique blend of real-time Tower Defense strategy and tactical RPG meta-game, complete with a colorful cast of characters and fast-paced story-telling.
In an official statement the US Department of Justice called the takedown one of the largest criminal copyright cases ever brought by the United States, and on the other side the remnants of Megaupload defended the site stating that the majority of the traffic on Megaupload.com was legitimate. Using what could best be described as wishful thinking, Megaupload's representative says they are here to stay.
Still not enough drama for you guys? Well, take one guess at who wasn't down with the raid? Yep, Anonymous. In typical fashion the group started DDoSing government agencies and companies like crazy, including the FBI, DoJ, RIAA, MPAA, US Copyright Office, EMI, and the Universal Music Group. Following the attempt at internet justice through retaliation the group issued a statement of its own.
I think most of you will agree that the timing of the raid is quite strange, especially considering all of the SOPA / PIPA controversy as of late. I think it's pretty well known that places like MegaUpload and RapidShare have been used by pirates, but I've never seen either site marketing in the way that say Napster was back in the day i.e. as an actual tool to exchange copyrighted material. Should services like Youtube be raided by the government as well just because some of its users use the service to distribute TV shows and movies which are protected by copyright law? Are companies truly liable for the actions of their users?

As first reported on the Dota 2 blog, a hero with a bit of a cult following named Invoker has finally been added to the Dota 2 beta via the latest patch. Invoker uses combinations of his three primary skills in conjunction with his ultimate to forge new spells. Just think Magicka and you'll get the idea, and yeah, it turns out Dota did the whole spell combination thing first. You can read more about Invoker at this PlayDota.com guide page for Dota 1, which really contains all the relevant information for him in Dota 2.
The patch also adds a new profile page for all players which includes data on the three most successful heroes that the player uses, total wins, a full game history going back to the first game played, updates on what the player is currently doing (including links to watch them play, add as a friend, etc.), and full disclosure on how many of each type of commendation the player has received from others.
Last but not least significant changes are coming to the already superior replay system, significant enough in fact that once the changes roll out next week all previous replays will no longer play. The Dota 2 team is suggesting that anyone that wants to preserve any of the old replays hurry to make a recording using any of the recording software out there prior to next Thursday.
For a list of the rest of bug fixes and balance changes made in the latest patch be sure to hit up the changelog.
This might make your head spin a bit. Looks like the British version of the Jerry Springer show.