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Empire of Sports Media #1
The atypical massively multiplayer project publisher Infront and developer F4 are aiming to launch later this year

Zu Online Media #8
A new quartet of scenes from the colorful oriental project
Developers at Games Conference 2007 - Part 3
A final batch of personal views on the enormous event
Gods & Heroes: Rome Rising Media #9
Perpetual shows what it means to be hot under the collar
Developers at Games Conference 2007 - Part 2
More attendees' intentions at the massive German show
Jonric's Blog
A hectic stretch for shows, conferences and conventions
 
 
Zu Online Media #8
A new quartet of scenes from the colorful oriental project
Developers at Games Conference 2007 - Part 3
A final batch of personal views on the enormous event
Gods & Heroes: Rome Rising Media #9
Perpetual shows what it means to be hot under the collar
Developers at Games Conference 2007 - Part 2
More attendees' intentions at the massive German show
Jonric's Blog
A hectic stretch for shows, conferences and conventions

Most recent features Wed. 9.30am EDT
Gods & Heroes: Rome Rising Peek #7
We continue our video series with Perpetual Design Director Stieg Hedlund telling us about the Mystic caster class
An exclusive video class profile

Empire of Sports Media #1
The atypical massively multiplayer project publisher Infront and developer F4 are aiming to launch later this year
Three exclusive screenshots

Zu Online Media #8
The latest segment in our screenshot series serves up an all-new quartet of scenes from the colourful oriental project
Four exclusive screenshots

Recent Blogs
Jonric's Blog
Aug 20 - A hectic stretch for shows, conferences and conventions

Jonric's Blog
Aug 15 - Will Games Convention next week draw 200,000 visitors?

Coming Soon
Fury Peek #1
Auran expounds on the social elements we'll find in its unconventional combat-focused massively multiplayer game

Avencast: Rise of the Mage Peek #2
The demon lord Morgath and his vicious army, which we'll have to battle and vanquish in ClockStone's action RPG

Matt Firor Online Worlds Interview
We discuss the past, present and future of the category with the recently named head of Zenimax Online Studios

.hack//G.U. Vol. 3: Redemption Interview
Set inside a massively multiplayer online game, CyberConnect 2's intriguing RPG shipping soon for the PS2 console

The Lord of the Rings Online: Shadows of Angmar Q&A; #1
We're given the chance to query Turbine about the hit title's appeal, its updates, storytelling, monster play and more
Gods & Heroes: Rome Rising Peek #7
We continue our video series with Perpetual Design Director Stieg Hedlund telling us about the Mystic caster class
Empire of Sports Media #1
The atypical massively multiplayer project publisher Infront and developer F4 are aiming to launch later this year
Zu Online Media #8
The latest segment in our screenshot series serves up an all-new quartet of scenes from the colorful oriental project
Developers at Games Conference 2007 - Part 3
With the conference portion of the enormous event under way since yesterday, a final batch of personal perspectives
Gods & Heroes: Rome Rising Media #9
As we revisit Perpetual's game for a new glimpse, we find out what it really means to be hot under the collar
Developers at Games Conference 2007 - Part 2
Heading into the massive German show, which expects to see 200,000 visitors, more attendees share their intentions
Sacred 2 - Fallen Angel Media #1
The latest trailer for Ascaron's action RPG, created to help showcase it at the massive German Games Convention
Neverwinter Nights 2: Mask of the Betrayer Diary #1
Lead Designer Kevin Saunders on the Obsidian team's goals for the title and why he doesn't look at it as an add-on
Developers at Games Conference 2007 - Part 1
Friends and acquaintances from the development community share their plans for the huge German event next week
Age of Armor Media #1
From Snail Game, a robot-themed online offering pitting the Earth United Government against the Republic of Aesir
Mythos Interview
Currently in closed beta, an intriguing free to play online action RPG from the team at Flagship's Seattle studio
Zu Online Media #7
Further glimpses into Onwind Digital's Chinese-themed title, which IGG will bring to North America later this year
Neverwinter Nights 2: Mask of the Betrayer Interview - Part 2
New henchmen, creatures, items, spells, editor improvements and more that we can expect in Obsidian's expansion
Gods & Heroes: Rome Rising Media #8
Our latest image compliments of the team crafting Perpetual's online world in which players lead squads of minions
Twelve Sky Interview - Part 2
Gear, magic, quests, death penalties and more as we wrap up our edifying overview of Gigassoft's online endeavor
Neverwinter Nights 2: Mask of the Betrayer Interview - Part 1
Obsidian's story-driven expansion that will include genasi, half-drow, wild elves, a strategy mode and plenty more
Twelve Sky Interview - Part 1
Based on the players' search for a dozen artifacts, developer Gigassoft's massively multiplayer martial arts endeavor
MixMaster Online Wallpaper #8
Or latest offering from SeedC Pacific's pet-oriented persistent state world features the unarmed Fighter character, Jin
Gods & Heroes: Rome Rising Peek #7
We continue our video series with Perpetual Design Director Stieg Hedlund telling us about the Mystic caster class
Empire of Sports Media #1
The atypical massively multiplayer project publisher Infront and developer F4 are aiming to launch later this year
Zu Online Media #8
The latest segment in our screenshot series serves up an all-new quartet of scenes from the colorful oriental project
Developers at Games Conference 2007 - Part 3
With the conference portion of the enormous event under way since yesterday, a final batch of personal perspectives
Gods & Heroes: Rome Rising Media #9
As we revisit Perpetual's game for a new glimpse, we find out what it really means to be hot under the collar
Developers at Games Conference 2007 - Part 2
Heading into the massive German show, which expects to see 200,000 visitors, more attendees share their intentions
Sacred 2 - Fallen Angel Media #1
The latest trailer for Ascaron's action RPG, created to help showcase it at the massive German Games Convention
Neverwinter Nights 2: Mask of the Betrayer Diary #1
Lead Designer Kevin Saunders on the Obsidian team's goals for the title and why he doesn't look at it as an add-on
Developers at Games Conference 2007 - Part 1
Friends and acquaintances from the development community share their plans for the huge German event next week
Age of Armor Media #1
From Snail Game, a robot-themed online offering pitting the Earth United Government against the Republic of Aesir
Mythos Interview
Currently in closed beta, an intriguing free to play online action RPG from the team at Flagship's Seattle studio
Zu Online Media #7
Further glimpses into Onwind Digital's Chinese-themed title, which IGG will bring to North America later this year
Neverwinter Nights 2: Mask of the Betrayer Interview - Part 2
New henchmen, creatures, items, spells, editor improvements and more that we can expect in Obsidian's expansion
Gods & Heroes: Rome Rising Media #8
Our latest image compliments of the team crafting Perpetual's online world in which players lead squads of minions
Twelve Sky Interview - Part 2
Gear, magic, quests, death penalties and more as we wrap up our edifying overview of Gigassoft's online endeavor
Neverwinter Nights 2: Mask of the Betrayer Interview - Part 1
Obsidian's story-driven expansion that will include genasi, half-drow, wild elves, a strategy mode and plenty more
Twelve Sky Interview - Part 1
Based on the players' search for a dozen artifacts, developer Gigassoft's massively multiplayer martial arts endeavor
MixMaster Online Wallpaper #8
Or latest offering from SeedC Pacific's pet-oriented persistent state world features the unarmed Fighter character, Jin
Rise of the Argonauts Interview - Part 2
Lead Designer Charley Price talks about the combat system, enemies, items, quests and more in Liquid's action RPG
Zu Online Media #6
A new set of images showing the distinctive visual style of Onwind Digital's mystical massively multiplayer game
Immortals Interview
Honor Games International's persistent state world based on the rich thematic background of Chinese mythology
Gods & Heroes: Rome Rising Media #7
Perpetual's visual series continues with a fiery combat screenshot from its upcoming persistent state endeavor
Jeff Vogel's View From the Bottom #9
The head of indie studio Spiderweb Software tells us about the issues he has with the endgame in online worlds
Rise of the Argonauts Interview - Part 1
Based on the myth of the Golden Fleece, Liquid's title blending elements from the RPG, action and adventure genres
Gods & Heroes: Rome Rising Peek #6
The Gladiator is a possible choice if you're looking for close quarters combat in Perpetual's persistent state title
MixMaster Online Wallpaper #7
SeedC Pacific serves up another desktop based on Phoy, the Shooter character in its manga-influenced virtual world
GodsWar Online Interview - Part 2
We finish up our overview of Joyconnect's project by asking about quests, equipment, death, technology and more
Zu Online Media #5
Four examples of the comely female characters we're likely to see in Onwind Digital's upcoming online world title
RPG Vault Soapbox - Gen Con
How computer gaming fits this year's 40th edition of the popular event, and what some participants will be showing
Gods & Heroes: Rome Rising Media #6
A battle scene featuring a huge creature from the diverse bestiary we'll face in Perpetual's massively multiplayer title
The Age of Decadence Peek #2
We learn about the combat system the Iron Tower Studios team is implementing in its upcoming skill-based game
PoxNora Wallpaper #4
A new desktop based on a battle scene concept image created by Octopi's art team for its online tactical offering
Vince Desi's Goin' Postal #1
Running With Scissors' outspoken and sometimes controversial leader discusses the game industry's rating system
Universe Online Media #2
As promised, the Colony Studios team delivers three new videos, allowing us to see a Thanerian fighter in action
White Gold: War in Paradise Media #5
Riding a shark, talking with the locals, an armed confrontation and more in our latest images from Deep Shadow
Gods & Heroes: Rome Rising Peek #5
Perpetual fills us in one of the melee classes you can play in its upcoming massively multiplayer game, the Soldier
MixMaster Online Wallpaper #6
For those inclined to blades, SeedC Pacific's persistent state world offers Ditt the Swordsman as a playable option
GodsWar Online Interview - Part 1
Coming from IGG's Joyconnect Studio, a colorful persistent state world based upon the themes of Greek mythology
Zu Online Media #4
Onwind Digital takes us back to its upcoming persistent state title reflecting the culture and legends of ancient China
RPG Vault Soapbox - Taking Games Seriously
Near Death Studios' Brian Green offers his thoughtful opinions on the issue of legitimacy for the games industry

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Complete Winners List


Sacred 2 - Fallen Angel Media #1
The Games Convention trailer for Ascaron's action RPG

Mythos Interview
Flagship Seattle's intriguing free to play online action RPG

Neverwinter Nights 2: Mask of the Betrayer Diary #1
Lead Designer Kevin Saunders on the Obsidian team's goals

Age of Armor Media #1
Snail Game's a robot-themed massively multiplayer title

Developers at Games Conference 2007 -
Part 1

Various individuals' plans for the German event next week







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Unreal Tournament 2004 Demo
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Battlefield 1942: Desert Combat v0.7
New weapons, better game play balance, and so much more.

Far Cry Single Player Demo
It's beautiful. It's intense. It's a must-grab.