Rune Factory is spin-off of the Harvest Moon series, part of a re-invention of the franchise for its 10th anniversary. Described by producer Yoshifumi Hashimoto as Harvest Moon where you wield a sword, the game has being developed with the idea of creating a fantasy world in which the player exists, rather than the standard type of RPG where you play the role of a hero and work your way through a storyline. You are able to capture monsters, raise them on your farm, and add them to your adventuring party.
E3 2007: Rune Factory Hands-On
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July 12, 2007
Harvest Moon + sword = Harvest Moon with a sword.
Harvest Moon Playtest
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August 31, 2006
I'd rather starve than farm with this horrible control scheme.
Online Features for Havest Moon
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November 10, 2005
New DS spin on series promises action, stylus support and network features.
Rune Factory Q&A;
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May 3, 2007
We talk with Natsume about the upcoming Harvest Moon fantasy title. First video and over 30 exclusive screens inside!
Games: The Big E3 List: 2007 Edition
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June 1, 2007
Gaming's biggest show may be transformed, but it still has software!
Games: Games of TGS: The Official List
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September 14, 2006
Over 570 games to show in Japan -- even including one game for the original Xbox!
New Harvest Moon for DS
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November 1, 2005
Marvelous announces a completely original DS entry in the long-running farming sim.
New DS Titles!
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August 1, 2004
Nintendo, Square Enix, Gamearts and Konami add new entries.
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Rune Factory: A Fantas... at IGN
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