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Guild Wars: Eye of the North Developer Diary
NCsoft gives us an insight into the latest Guild Wars expansion, Eye of the North.

StarCraft 2's New Units
The next best thing to a Death Blossom.


- Gas Powered Games Gimps Out
- StarCraft 2 Roundtable Video
- Hardware & Tech Nuggets
- RPG Vault Goodness
- Game Reviews
- In Other News...
- 20-Minute StarCraft 2 Movie
- Uncharted: Drake's Fortune Movie & Trailer
- Ratchet & Clank Future: Tools of Destruction Movie
- Forza 2 Movie
 
Hottopics_top
- Hellgate: London Subscription Fees... (100)
- Halo 3 Multiplayer Footage (97)
- World of Starcraft? (69)
- 20-Minute StarCraft 2 Movie (64)
- Halo 2: Vista Trailer (62)
- Blizzard.com Day Two Teaser - Diablo (60)
- Half-Life 2: Episode 2 (Black Box)... (59)
- Microsoft Screwing the Pooch on Live... (59)
- Shadowrun Goes Gold (57)
- Gears of War Hidden Fronts Released (54)

Monday , May 21, 2007
Gas Powered Games Gimps Out 05:10 pm - Robert 'Apache' Howarth - Games: Real-Time Strategy (5 comments)
Boo, hiss... Gas Powered Games has axed development the DirectX10 patch for Supreme Commander (thanks Supreme Commander Universe):
As the patch rapidly approaches, many of our community members are wanting to know the status of Supcom and DX10. This is the word on this subject.

The opportunity to integrate DX10 came along very late in the development process for Supreme Commander. The window of opportunity was very narrow, but it was felt that if everything came together we could integrate this exciting jump forward into Supcom.

Despite the best efforts of our own team and our partners from Microsoft and Nvidia, the timing simply did not line up. The availability of DX10 hardware, final releases of Vista itself, and the solid drivers simply did not line up with the necessary time frames in our development cycle. Having missed that window, our dev team has focused on graphical improvements that will benefit a far wider audience than the still very small but growing segment of Vista users with DX10 compatible cards. Having missed that window, the resources necessary to integrate the tech do not make sense compared to what can be accomplished for that greateraudience.

Chris Taylor and GPG are rightly known for pushing the envelope of technology and innovation, integrating the latest technologies into GPG's games. While hindsight might make it clear that the time frames did not align to successfully integrate DX10 with Supreme Commander, it was felt that it was worth the shot we took.

The bottom line: Directx 10 support will not be patched into Supreme Commander or its expansion packs. GPG looks forward to integrating this exciting technology into future projects. We, like the rest of PC gaming community, are looking forward to the first DX10 games in the coming months.

In other SupCom news, here's the new patch.

StarCraft 2 Roundtable Video 02:00 am - Andrew Burnes - Games: Real-Time Strategy (22 comments)
A roundtable discussion about StarCraft 2, direct from the WWI.

Hardware & Tech Nuggets 01:09 am - Robert 'Apache' Howarth - hardware: General News (0 comments)

RPG Vault Goodness 12:53 am - Robert 'Apache' Howarth - Games: Role-Playing (0 comments)

Game Reviews 12:45 am - Robert 'Apache' Howarth - Games: General News (1 comment)

In Other News... 12:30 am - Robert 'Apache' Howarth - In-House: In Other News... (60 comments)
The biggest complaints I've heard so far about StarCraft 2 is that it's just more of the same old thing; it doesn't further the genre; it doesn't have some of the features some of the newer RTS have; etc, etc. While those points may be true, perhaps it's for the best? We've had a ton of quality RTS releases the past ten years, but from a multiplayer standpoint, most of them are dead ends. Sure, there are niche communities for games like Company of Heroes, SupCom or CNC, but nothing on a grand StarCraft scale. When's the last time you've seen 100,000+ people on at the same time playing a real-time-strategy game? Odds are, it was on Battle.net. Change isn't always good, nor does innovation necessarily equate improvement.

Today's question:

What are some other games you can think of that represent true perfection?

 
 

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Sunday , May 20, 2007
20-Minute StarCraft 2 Movie 12:17 am - Andrew Burnes - Games: Real-Time Strategy (64 comments)
Yup, twenty mins of high quality footage from StarCraft 2, though the last four are of good gaming Zerg:

Uncharted: Drake's Fortune Movie & Trailer 12:15 am - Andrew Burnes - Consoles: PS3 (21 comments)
A new trailer and several minutes of gameplay:

Ratchet & Clank Future: Tools of Destruction Movie 12:14 am - Andrew Burnes - Consoles: PS3 (3 comments)
Five or so minutes of developer-commentated action from the upcoming PS3 Ratchet & Clank game:

Forza 2 Movie 12:13 am - Andrew Burnes - Consoles: Xbox 360 (3 comments)
Likely the last Forza 2 movie to appear on VE:

Heavenly Sword Movie 12:12 am - Andrew Burnes - Consoles: PS3 (7 comments)
A multi-minute movie showing off some Heavenly Sword action:

Folklore Movie 12:10 am - Andrew Burnes - Consoles: PS3 (4 comments)
A video montage of Folkore gameplay, now with added waggle:

Age of Conan Developer Diary 12:07 am - Andrew Burnes - MMOG: Role-Playing (5 comments)
A 6-minute look at the Conan MMO:

In Other News... 12:00 am - Andrew Burnes - Games: Real-Time Strategy (19 comments)
StarCraft 2 eh? It might not look better than CoH, visually, and it might not have as many units on screen as SupCom, but it sure as hell will be popular with the kekeke crowd.

Did you hope for something different from Blizzard with StarCraft 2, or is a 'more of the same' sequel exactly what you expected?

 
 

Archives: Current | 05/20/07 | 05/19/07 | 05/18/07 | 05/17/07


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