Heat of Battle Media Update
14:33 | by D3pth Charge
After a long haitus, HoB has released some skinned weapon renders as well as the skinned German Soldier player model. Heat of Battle is a realistic WW2 modification originally for Call of Duty that is being recreated for the Source engine.
They also have some interesting information regarding their first release's compatibility with custom DoD:S maps! Check out their website for more information.
New Quake PSP Version Released
14:33 | by Jube
Chris Swindle and Peter M. have released a new version of Quake for the PSP, combining the source from the original release with the network code from multiplayer Quake. All of the code has been submitted to SourceForge, where it's available to you. This version of their PSP project now includes full network support on all firmware versions, along with the following features:
Software rendering
Sound
Adhoc connection for PSP - PSP games
Infrastructure mode for connecting to servers
Stable firmware V2+ support, including PSP-PSP & Access point network support via the latest eLoader (DHCP is recommended for v2.5+)
She's Back!
04:50 | by [PSOF]Reaper
The gaming worlds sexiest and most intrepid adventurer makes her triumphant return in Lara Croft Tomb Raider: Legend! Get an early look at what Gamespy.com calls: clearly the best darn game Lara's ever had the honor of starring in.
E.Y.E Media Update and Contest
04:48 | by Willow
The E.Y.E team have released a new media update as well as announcing they are holding a 3D Modelling Contest that will allow fans and the community to design and have their own models in the modification. In the media below you will see a player model, some map screenshots with an in-game HUD on the bottom left hand corner, as well as some rendered weapon models.
If you'd like to see even more media or find more information about this modification, be sure to check out the E.Y.E Website.
Condemned On FilePlanet!
15:12 | by [PSOF]Reaper
Push the boundaries of psychological horror with the Condemned: Criminal Origins Demo Now on FilePlanet.
You are FBI agent Ethan Thomas, whose pursuit of relentless serial killers leads you through detailed urban environments filled with terrifyingly real sociopaths who lurk on the periphery of humanity. Fashion gruesome weapons by using whatever is around you but watch your step! You wont know what to expect .until its too late!
Mark Rein Interview At ShackNews
15:07 | by redef
Over at ShackNews you can find the newest interview with the wondrous Mark Rein. Theres plenty of awesome questions with detailed replies so do be sure to check it out. Heres a clip:
Shack: What are your thoughts on AGEIA's PPU hardware? Any thoughts about how that's going to take off?
Mark Rein: One thing AGEIA's done that's really smart is that--well, if you've seen our PS3 demo, and this is really version .1, really not a finished performance at all, but we've got some really great cool physics things going on PS3. They've done a really good job of optimizing their library to work well with the SPUs in the Cell processor, which means we're going to be able to get a lot of physics performance out of PlayStation 3. Also on Xbox 360 to some extent, but definitely on PS3 we're going to be able to get a lot of physics capabilities out of that. Which means that, to bring [games using those methods] to a PC, you're probably going to need the hardware.
Halo "3" might not be present at E3 2006
15:06 | by Fluffaluffer
Our forum-member Mr Titanmade a topic recently about an interview he found with Peter Moore of MS Game Studios. This is a piece of the interview that Mr Titan refers to:
"Halo 3 doesn't exist, we haven't talked about it, and have no intention of talking about it yet. We really want to talk about, certainly at E3, about games that we are really excited about, Gears of War, Crackdown, Too Human, Mass Effect, all of which you will be seeing in some form or another at E3...And then maybe sometime later this year we'll give you a glimpse of what Bungie is up to.
You can read more about the interview and comment on this in this forum-topic.
Return to Mana Update
14:59 | by Chief-Phillips
Although it's been a while since we've heard anything from them, the Return to Mana team is still alive and kicking, bringing to Half-Life 2 players an in-depth role playing game. Today's media showcases some of the in-game character models, as well as the location where your adventure will begin in Return to Mana.
To find out some more information about this great upcoming modification and to get your eyefull of media, be sure to stop by their site.
Developer Interview: Quake 4 1.1 Patch & More
14:58 | by Jube
Here at Planet Quake we talk to Lead Designer and Co-Owner of id Software Tim Willits, Quake 4 Lead Programmer from Raven Software Rick Johnson, and David Dynerman Quake 4 Multiplayer Programmer from Raven Software to score some developer insight on the newest Quake 4 Point Release, and what is yet to come. Topics of discussion include voice chat, improved server stability, forced models, mission packs plus more. Here's a tasty teaser:
Is it planned for this patch to be the final game patch?
Willits: No. We have another one planned but the next update will be focused on adding more new content - we'll have more information available in the coming weeks, but it's a pretty large, professionally made update that we're once again giving to all of the players for free! We are having a lot of fun testing it here and we hope everyone else enjoys it too when it comes out.
Also included with the interview are screenshots from the new maps to be included with Quake 4 1.1. Read the full interview here!
HL2: Awakening Progress and Update
14:57 | by Willow HL2: Awakening have released some new images to show their progress with their Single Player Modification. In HL2: Awakening you take the role of Adrian Shepard, who has been in stasis since the debacle at Black Mesa, to aid G-Man between the times of Half-Life and Half-Life 2.
To view more media or to learn more about this modification be sure to check out the HL2: Awakening website.