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Friday, December 29
Deathball v2.4 Released
16:35 | by Virax
Version 2.4 of Deathball was released last weekend, with much acclaim from ModD. A praise filled review comes in the form of a dialogue, and concludes with Deathball 2.4 being ModDB's 'Mod of the Month' for the month of December.
I'm sure everyone wants to know what's new, so here ya' go:
Gameplay
Fixed Bananas again (they only had half their effect)
Fixed Player<->Ball collision
Reduced max speed to 209km/h
Reduced Backspin power
Other
Fast balls have a fire trail and a 'wooosh' sound (only if you have the smoke/spark option ON)
Ball has a stylish yellow sparkle effect
Post sounds work again
Cube doesn't occassionally hide the ballowner rings anymore, but when you look down you see your own rings
Banana rotates slower in slow motion replays now
Shortreset Replays now depend on the Replay Amount option, not on 'endgame replay' option
Shortreset Replays now wait 1 second, then play 4 seconds of replay in real time and jump right back into the game after it
Shortreset without replays takes 5 seconds to restart again
Bugs
Replays still laggy and it could still happen that you sometimes see 2 balls
Fire trail not yet showing in replays (bug only occurs in multiplayer)
Weird HAX with ballcarrier rings staying at a place and all being weird
Top Ten For 2007
16:34 | by Jube Game Informer brings us their Ten For 2007, a list of games that will form what could be one of the best years in PC gaming. Here they are:
RtCW's 2006 in Review
13:32 | by Jube Planet-RTCW.com does a little review of Return to Castle Wolfenstein competition in 2006. A month by month glance back at the various league headlines that made the scene over the past year. Check out A Look Back on 2006.
Official Gearbox Hiring Announcement
15:53 | by David Shipley
I just got this through the mail; Gearbox
is looking for more guys. What, they got it through their
heads they need to harness the huge, untapped potential of
the AvP community? Damn, Gearbox. Now you're speaking some
truth!
"Award-winning
video game developer Gearbox Software is looking for talented
developers to work on an upcoming science fiction action
shooter for next generation consoles and Windows PC. Open
positions for veteran talent include:
"Announced projects are only a small part of Gearbox’s
future – contact us to learn more! Come create incredible
next-generation games with one of the most successful independent
game developers in the world! Also, talent without game
development experience can start a game develop career at
Gearbox through our COGS
program."
I applied--I mentioned getting Magna Cum Laude at Harvard.
They said they only go for Harvard Summa Cum Laude. That's
tough.
Maybe they didn't like my application title. "Could I
put my gear in your box?"
Hah. So anyway, if you're interested in working at a real-cool
company, apply
here.