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Kohan Film Database

 

 

   
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New Content
7-22-06 Editing: Inside KoW AI - Seyal
2-13-06 Fiction: Jon's Tale VIII - Kyle "Nairoci" Roahrig
12-31-05 Fiction: Jon's Tale VII - Kyle "Nairoci" Roahrig
11-15-05 Fiction: Jon's Tale V & VI - Kyle "Nairoci" Roahrig
11-11-05 Fiction: Jon's Tale IV - Kyle "Nairoci" Roahrig
 
 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


 

 

 

 

 

News Archives


FastCounter by bCentral
 

November 23, 2006 

New Kow Files
Custom KoW AI:
Shame 1.03 & Karg 1.19 by fenwe

KoW Mod:
Remove Hotkeys by Niarg, removes hotkey numbers when recruiting (helps prevent accidentally creating forces when trying to select hot-keyed units while in recruitment screen)

KoW Maps:
(1v1)Golden Valley by Kibou81
laststand by [EX]abadon(aeon)
the underworld by [EX]abadon(aeon)
Prey on the Predator by Niarg

Also, I have added the first playable map for RichardMH's Royalist Campaign - he is looking for feedback.
7:30am | Chimaeros
 
October 19, 2006 

KoW AI: Ravinhood
Ravinhood has created a new, self-named AI, that will provide a challenging adversary as either Undead or Gauri.
4:30pm | Chimaeros
 
October 5, 2006 

Kohan...the MMORPG?
A new press release by Emergent Game Technologies announced that TimeGate Studios has entered into a "licensing agreement that provides TimeGate with the full suite of Emergent Elements for use in developing a major upcoming massively-multiplayer online (MMO) game. TimeGate will use Emergent's Gamebryo Element game engine in addition to the Metrics, Server and Automation Elements - breakthrough new tools for building, testing and managing games. The company will also tap Emergent's Live Game Services to bring the game online and manage it after deployment."
Imagine...a Kohan game where dancing is not considered an exploit...
6:30pm | Chimaeros
 
September 11, 2006 

Never Forget.


8:00am | Chimaeros
 

July 22, 2006 

Inside KoW AI
Seyal has written an excellent article about the KoW AI.  For anyone interested in creating their own AI, this is a good read.
1:00pm | Chimaeros
 

KoW Mods
Niarg posted two more mods.  One adds larger map sizes for editing rather than simply for random maps and the other allows players to restrict AI choices to User AI Only instead of the stock AI that came with the game.
1:00pm | Chimaeros
 

KAG: Dark Wars
Christovas' popular Dark Wars IV: The Forgotten heats up.  Head over to his site to track the war!
1:00pm | Chimaeros
 

The Kohan Wiki
Jon Amikar has put some work into making a Kohan Wiki.  There are a number of KAG films to download as well as some builds and strategy articles.
1:00pm | Chimaeros
 
May 20, 2006 

KoW Maps
RichardMH has made a few updates to three of his maps: SnakeBite, Tellus, and Tribes.
8:00am | Chimaeros
 
May 5, 2006 

TimeGate in F.E.A.R.
It has just been announced that TimeGate is working on an expansion to the FPS F.E.A.R.  Read the whole press release.
6:00pm | Chimaeros
 
April 3, 2006 

KAG 2 Mod
Grond has created what he calls KAG 2, a new mod for Ahriman's Gift (KAG).  There are a number of changes - for a comprehensive list and strategy guide, see the original thread.
7:00pm | Chimaeros
 
March 10, 2006 

TimeGate Re-launches Site
TimeGate Studios has re-launched their site with a brand new look.  Head on over, check out the new forums and if you are looking for a job...they're hiring!
11:30am | Chimaeros
 
February 13, 2006 

FanFic: Jon's Tale, Part VIII
What happens next? Part VIII of Kyle "Nairoci" Roahrig's Jon's Tale is now available.
6:30pm | Chimaeros
 
January 10, 2006 

KAG: Community Patch 1.3.10
Several members of the KAG community have been working on a new "patch" - release 1.3.10 can be found here as well as the discussion of it.
4:00pm | Chimaeros
 

KoW Map: Seasons
A new map by Niarg, Seasons:

The alliance has pursued the last remaining Fallen Kohan after the fall of Abaddon into the Canyon, not realizing it was a trap set for them, darkness creeping over the land behind them waiting until the moment was right to spring the trap.
Now The Alliance is trapped between two huge armies and their task is clear, they need to fight their way through the Fallen guards and deal a crushing blow to the shadow. Then they need to turn south and blast their way out of the canyon to ensure their survival.
Failure would mean rejuvenation for the shadow...

4:00pm | Chimaeros
 

 

 






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Dan "Chimaeros" Genovese
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