GameSpy's staff shares the gaming moments that made them jump in terror along with some real-life gaming nightmares.
By GameSpy Staff | Oct. 27, 2006
Here's a list of moments in gaming that scarred the GameSpy editorial team for life, and as an added treat, we'll also be sharing some of our real-life videogame-related nightmare scenarios that actually happened.
DOOM's Pinky Demon Surprise (id software, PC)
Witnessed by: Li C. Kuo
Sure, nowadays the graphics in the original DOOM don't look especially terrifying (unless you have an unreasonable fear of pixels), but back then the immersion factor of id's first-person shooter was unmatched. You really felt like you were a stranded, lone marine fighting for his life, and when you were in those narrow corridors and the lights went out you just knew that something wicked was coming your way.
![]() |
First you'd hear the distant growling and grunting, and then it'd get closer, and then you'd turn around to find a pinky demon gnawing your face off. Marines are made of stern stuff, but more than a few gamers jumped when one of these large fleshy baddies snuck up on you to take a bite out of your soft and tasty flesh.
Li's Real-Life Gaming Nightmare
Back in college I was playing Tomb Raider II on my PlayStation. A great new feature in this game was that you could actually save the game anywhere you wanted. This was a big improvement over the checkpoint system used in the last game. Unfortunately, it came around to bite me in the butt due to a lack of common sense. Here's what happened: I was nearing the end of the game and found myself in a strange world with floating platforms over a seemingly bottomless drop. I jumped for the one nearest me only to realize at the same moment that I hadn't saved for some time.
While I was in the air I paused the game and saved the game. I then unpaused the game only to discover to my horror that I had jumped too early. The lovely Lady Croft missed the platform and tumbled into oblivion. Then the true horror of what I'd done settled in: My memory card was full and I only had one save game for my TRII exploits. I had effectively put a complete halt to any possible progress into the game; sure, I could've restarted the level, but I just didn't have it in me. I never played Tomb Raider II again. To this day I have yet to see the end of Lara's second adventure.
Next: Page 2 »
Page: 1 2 3 4 5 6 7 8
Latest Special Features
- Halloween Special: The Scariest Moments in Gaming (10/27/06)
- X06 Index (9/29/06)
- Tokyo Game Show 2006 (9/25/06)
- The World of Game Consulting (Part 2) (9/5/06)
- The World of Game Consulting (Part 1) (8/30/06)



