As the EVE community anxiously awaits the grand unveiling of all the great improvements and additions they have to look forward to in our next expansion, we're proud to tell you that we have massive hardware upgrades this coming month and bring you a glimpse into of some of the most exciting features Revelations will introduce.
Contracts Through this robust and versatile system, players will be able to enter into traceable, limited trust relationships to create missions and business opportunities. Four basic types of contracts will be available: Auction, Item Exchange, Courier and Loan. A fifth, Freeform, may be issued under certain conditions that will limit their usability.
Combat Organization We're taking the EVE gang system and kicking it up a few (thousand) notches, adding tactical features and management tools that will make basic communication faster and more efficient. Grouping dynamics such as Squadrons, Wings and Fleets open a plethora of possibilities for dominating the galaxy on a grand scale.
Salvaging As the saying goes, "One man's trash is another man's treasure," and the addition of salvageable wreckage in EVE fully supports that theory. All ships, both NPC and PC, will leave behind wreckage upon destruction, replacing the canisters that had been dropped previously. Once the initial loot is retrieved, a salvaging module may be used to extract additional ingredients.
Revelations, previously code-named "Kali", is currently available for exploration on the Singularity test server. Watch the official EVE Online website for more information as it's available.
Fanfest : SOLD OUT![ Comment ] Print News | Mail News | Category: EVE: Online News "Due to an overwhelming community response, the Fanfest has officially sold out. Over 650 players, media, volunteers and staff will be partying together at the top of the world at the Nordica.
Online ticket sales have been disabled and no tickets will be sold at the door. If you missed your opportunity to go this year, please plan ahead for a bigger and better Fanfest in 2007." -kieron, Community Manager
Test Server : 800k SP for New Players[ 2 Comments ] Print News | Mail News | Category: EVE: Online News On the test server, they are seeing 800k SP for new characters. To some this a good way to get newbies a wider set of starting skills. To others, it's a design that will promote the quick creation of throwaway griefer alts. To yet others it is considered an unfair change as they had to work for their first 800k SP and it is being handed out to new players now.
Where do you stand on it? Visit the discussion in progress here.
Q: Has the war currently affected you? If so, how?
Blacklight: It's made me much more interested in logging in, I'm really enjoying Eve again.
BadManEdmundo: I've been glued to the PC with forums, killboards, fleet battles and logistics work. I barley have time, to do anything else! But I still have the same love for Eve, I took a break before most of this began so funds were low but getting right into the action head on really lit the fire again for me, I eagerly await each weekend for some late night drinking and gate camping wondering Think they'll engage?.
I am proud to present the views of...
Blacklight - CEO of Black Nova Corp
BadManEdmundo - Reikoku foot soldier
Due to a very positive community response, we are rapidly approaching the maximum number of tickets we may sell for the Fanfest due to limitations imposed by the size of the venue. That's right, the Fanfest is in danger of being sold out. If you have booked your travel arrangements but not purchased your Fanfest ticket, it is in your best interest do to so immediately. There are no gaurantees that tickets will be available at the door and once we have sold out, that's it. We can't make any exceptions. For more information, please visit the Fanfest information page. It's almost time for the Party at the Top of the World. Don't be left standing out in the cold.
Magnus Bergsson is the Chief Marketing Officer at Iceland's CCP Games. Today, Dan Fortier interviews him on a range of subjects including upcoming changes, Path to Kali and more. The interview is joined by two exclusive screenshots that show off the new ships.
Then why is it that you wish to create a realistic economic experience in the first place? Wouldn't it be easier to have a more limited "trading sub-game" like many other MMOGs? Hilmar: We are making a virtual world where the players are creating something which is real - to them. For this reason, we definitely want to make the point that the EVE economy is a real economy in the sense that it operates according to real-life economic concepts. This is a very complex marketing message to make: "EVE Online - where everything is real", when at the same time it obviously isn't.
Virtual economies, real life sales, the EIB heist, and IGE are some of the areas covered.
Submit your Fanfest questions![ 7 Comments ] Print News | Mail News | Category: EVE: Online News Want to ask CCP a question at fanfest but can't go? Well here is your chance! We will be taking submissions for good game related questions to ask the Developers at Fanfest. The best questions will be asked in person by us, and we will post the anwsers right here!
So all that is left is for you to head on over to our forums and get those questions in!
New Hardware For Tranqulity[ 3 Comments ] Print News | Mail News | Category: EVE: Online News According to Oveur's Dev Blog, more new hardware for Tranquility is on it's way. More and faster capacity for the SQL Server and more blades for more nodes are on the slate to arrive in November. So what does this mean for Tranquility in it's current state and for the upcoming release of Kali?
"We also have a team working on hotfixes on Tranquility, which was one of the reasons we postponed the Kali public testing. We simply had a lot of good fixes we needed to test so we could deploy it to Tranquility. Most important of those is probably the fix which addresses solar systems which have a lot of Starbases."
Poll Results[ Comment ] Print News | Mail News | Category: EVE: Online News So who is going to build the next Titan in Eve? I found the results of last weeks poll rather interesting. As I watched the number of votes climb during the past week I noticed that there was a sudden spike in the number of votes during the weekend that pushed BoB well ahead of any other group in the list. We don't usually get a spike like that in votes so it was very interesting indeed. Here are the results from that poll...
Which Alliance Will Build The Next Titan?
Band of Brothers 33
Ascendant Frontier 14
Lotka Volterra 7
Veritas Immortalis 3
Red Alliance 4
Razor 1
Dusk & Dawn 7
Someone Else 9
Total Votes: 78
Since we have been getting quite a few community wallpapers sent in lately, I thought we'd do a little technical poll this time. We'd like to know what resolution do you play Eve At and do you prefer full screen or windowed play. Let us know and thanks for voting!
Killahh -- no specific affiliation given
Caledric -- Spectral Armada
Leoni Falconer -- that miner from Ashab
Saerison -- ex-ASCN member
Axeon - current/active ASCN member
Each of them took some time out to give their views of the war and its affects on the EVE community.
Chadk: Related to the question about missions. Are there any changes to belt rats comming soon? As it is now, ratting(And even missions) can be very borring, compared to the reward
Zrakor: We will be adding in more complexes into Exploration, so the people who can't access the static complexes which are over-farmed will be able to find similarly rewarding and difficult content via exploration.
Oveur: And regarding ratting specifically, we're considering moving that into the same system we create all encounters in, so you might have to explore for them and they have more challenging encounters with them
Oveur: This actually works to solve a couple of problems in the bigger scheme of things :)
Oveur: so i would consider it likely
Oveur: (as in ratting, asteroid belts)
Areas covered are POS, Instas, capital mining ships, lag, EVE China, blob breaking, and jump queues.
Great EVE Video Interview @ MOGARMY.COM[ 6 Comments ] Print News | Mail News | Category: Outsider News MOGArmy.com has an excellent video interview with Damon and Charles from CCP. They cover the new scanning, solar system view, fleet features, exploration, and more. It's definitely a video to check out for anyone anxious to find out more about the upcoming Kali expansion.
Tide's Horizon : Why Eve is Hard to Leave[ Comment ] Print News | Mail News | Category: Outsider News Tide goes over some of the aspects of EVE that reel us in and keep us there. Covering a range of points from Kali to the economy to EVE's 'sandbox' assets, he reviews the dynamics and design that make EVE both unique and appealing.
"The thing about Eve that providers have not clued into yet is that the mixture of a sandbox, real time advancement and hardcore PvP means that every minute of effort a player has spent in there and every emotional encounter (good/bad/whatever) is another anchor to keep them in the game." -Tide
An interesting article with views from a few economists, one of which created the economy for Star Wars Galaxies. Read it or listen to it at APM's Marketplace.